About

Motion Graphics and 3D Design

Tumi Mokopane, 3D Designer and Motion Artist based in Glasgow
Available for work

Hi, I'm Tumi.

A motion designer and 3D artist based in Glasgow, working across animation, visual storytelling and digital environments.

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I am a motion graphics and 3D designer with an MSc distinction from Glasgow Caledonian University and a BA in Communication Design from Glasgow School of Art. I care about work that does something, not just looks good.

My background spans motion graphics, real-time 3D environments, brand, and digital content. Currently based in Glasgow and open to new opportunities.

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Motion Design
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3D & Real-time
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Glasgow
Experience
2019 – 2023

BA Communication Design

Glasgow School of Art. Specialising in 3D and motion. Scholarship to OCAD University, Toronto.

2023 – 2025

MSc 3D Design for Virtual Environments

Glasgow Caledonian University. Distinction. Dissertation with Strathclyde Partnership for Transport.

Now

Open to opportunities

Motion graphics, real-time 3D, brand and digital content.

Worked with
Strathclyde Partnership for Transport
Glasgow University Magazine
MediaVooDoo
Glasgow School of Art
Glasgow Caledonian University

Trained to see differently.

Background

Trained to see differently.

I studied Communication Design at Glasgow School of Art, where I was the only student in my year awarded a six-month sponsored scholarship to OCAD University in Toronto, Canada. That experience pushed me into 3D and motion before most of my peers had considered it.

My MSc dissertation was a live research project with Strathclyde Partnership for Transport. I built a real-time 3D visualisation of the proposed Clyde Metro Govan Interchange in Unreal Engine 5. A study with 31 participants showed public understanding of the proposal nearly doubled after viewing it. That kind of impact is what I am here to make.

Understanding scores rose from 1.7 to 3.5 out of 5. 77% of participants reported greater confidence after viewing the visualisation.

MSc Dissertation, Clyde Metro Govan Interchange, 2024

Obsessions, not just skills.

Approach

Real-time 3D environments

Unreal Engine 5, Substance Painter, Maya. Building environments detailed enough to change how people understand proposals. The Clyde Metro project was the proof of concept. I want to keep going.

Motion that earns its frame

Every animation should do something. Not decorate, not fill time. I think about why something moves before I think about how. That discipline came from GSA and it shapes everything I make.

Finding the brief inside the brief

The most interesting work starts by questioning the question. I am drawn to projects where the real problem is sitting just underneath the stated one. That is where the good stuff lives.

I make movement mean something.

I make movement mean something.

What I work with.

Motion and Video

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After Effects
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Premiere Pro
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Animation
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Video Editing
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Title Sequences
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Motion Graphics

3D and Visualisation

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Unreal Engine
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Blender
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Substance Painter
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ZBrush
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Autodesk 3ds Max
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Arnold Renderer
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Maya

Design and Digital

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Photoshop
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Illustrator
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Acrobat
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Clip Studio Paint
Webflow

Let's start a
project together

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